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- G I A N T - the Ultimate 4KB-Intro!
- ===================================
-
- written by Σ, STP (Sigma of Star Team Productions)
-
- This Little 4kb Intro was released in Assembly '94. The party was held in
- Helsinki, the Capital of Finland, 5th - 7th August 1994. This little intro
- took part part in the 4KB-Intro Compo.
-
- This Intro is released as Free Ware. You can spread it as much as you want
- but all these files must be kept together:
-
- README.DOC - this file
- GIANT.COM - released PD version
- GIANTSHW.COM - Assembly '94 Compo version
- (Does not have my Name or Group Name)
- RUNHELP.BAT - for solving some problems
- FILE_ID.DIZ - File info
-
- You can also modify this intro if you want BUT DO NOT SPREAD IT unless it is
- modified enough! And remember also to put YOUR OWN NAME in your Intro.
-
- To run this intro the minimum possible composition is
-
- - a 386 or better
- - a math coprocessor (or emulator = slow intro!)
- - VGA card (100% VGA Compatible on register level)
- - 320 kb free memory
- (the file is compressed and has some Large memory tables!)
- - DOS v. 3.0 or better
-
- but my suggestion is
-
- - at least a 486DX2/66
- - A FAST Local Bus VGA Card
- (100% VGA Compatible on register level)
-
- On a FAST 486DX2/66 the approximate running time is 2'45.
-
- This Intro is also a preview for all you who are interested in file
- compressing. These COM-files are compressed with my own XPACK-method that
- makes files much tighter than PKLITE or LZEXE etc. Compressing is faster, too!
- A small decompressing routine is at the beginning of these COM-files and that
- routine is about 100 bytes long. I'm going to release this Executable File
- Compressor some day in the future.
-
- I would like to thank following persons that have made all this possible and
- given me great hints for programming this intro:
- Tim Clarke, for Martian terrain renderer
- (especially marsinfo.txt) which can be found at
- garbo.uwasa.fi:/pc/demo/mars10.zip.
-
- Paul H. Kahler, for rotates/pans/scales a 256x256 bitmap.
-
- NutCracker of the Immortal Syndicate, for help in programming Shadebobs.
-
- My Greetings go to:
- All members in STP (Star Team Productions)
- Otto Chrons
- Future Crew
-
- And all coders in PC world, keep up the good work!
-
-
- If you want to contact me then write to the (snail-mail) address:
-
- Jari Kytöjoki
- Puolukkakatu 5
- 44200 Suolahti
- FINLAND
-
- Thank you for the Interest uploading this program.
-
- I'm sorry you can't reach me by E-mail yet. I'll start my studies in this
- Autumn and probably I'll get an address to Internet.
-